ParasocialDownload on theApp Store

Naavik Gaming Podcast

Why Investors Keep Betting on Gardens?

44 min

3 min preview

Listen to the full episode

Do not have it yet? Parasocial is a podcast player by Super Simple.

About this episode

Three years after raising a $31.3M Series A off a prototype shown behind closed doors at GDC, Gardens Interactive still hasn’t announced a release date. Investors just put in another $35M+ anyway. In this episode, Kalie Moore welcomes back Stephen Bell and Chris Bell, two of Gardens’ three co-founders and the team behind Journey, Sky, What Remains of Edith Finch and Blaseball, following a Series B led by Lightspeed that values the studio at $190M and brings total funding past $70M before launch. They explain what took three years, including a late switch from Unity to Unreal, how Chris handed the CEO role to Stephen to focus fully on the game, and what Gardens actually is now that it can speak for itself: an online survival roleplaying “strandbox” where players cross paths with strangers, build relationships, and reshape the world together. Stephen pushes back on the friendslop label and the idea that jank is a weakness, and Chris shares how a single image in an inspiration folder led to a cold DM to Ma-ko, the artist whose work now defines the game’s look. The conversation also gets into the money. Stephen explains why the round leaned on traditional VCs rather than gaming funds

Why Investors Keep Betting on Gardens? — Naavik Gaming Podcast